Technology Courses
Tech I
Students in this class gain proficiency with essential digital tools such as Google Apps and Microsoft Office while also learning the basics of 3D design with Tinkercad. In addition, students engage in problem-solving challenges using Minecraft, enhancing their collaboration and creativity skills. By the end of the course, students are well-versed in using technology for a variety of academic and real-world applications.
Coding I & II
In this semester-long course, students explore the fundamentals of coding through hands-on activities. In the first quarter, they utilize microbits and the MS MakeCode website to create various interactive projects, developing problem-solving and basic programming skills. In the second quarter, students advance to mobile app development using MIT App Inventor, where they learn to design and code functional apps.
Tech II - Design and Modeling (PLTW)
This course introduces students to the design process through the Project Lead The Way (PLTW) curriculum. Students learn a variety of modeling techniques to develop solutions for real-world problems. They apply critical thinking and creativity to design prototypes, gaining valuable experience in engineering and design principles. Projects include: measuring, sketching, puzzle cubes, air skimmers, CAD in OnShape, among others…
Intro to Game Design / Audio & Video Media Production
This semester-long course is divided into two sections. In the first semester, students explore gaming concepts, incorporating social-emotional learning targets into game design projects. In the second semester, the focus shifts to audio and video media production using Davinci Resolve, where students create multimedia projects such as short films or other forms of digital media, learning the basics of storytelling, editing, and production.
VEX V5RC - Competitive Robotics
In this course, students engage in competitive robotics using the VEX V5 system. They work in teams to design, build, and program robots to participate in each season’s game. Competitive robotics includes a series of new teamwork challenges to complete specific tasks. Through this process, students continue to develop skills in problem-solving, engineering, robotics, and teamwork.
Pre-Engineering
Pre-Engineering introduces students to various engineering disciplines, including architecture, automation and robotics, aircraft design, and bridge construction. Using CAD software, students design projects that solve practical problems. By the end of the course, students have a strong foundation in engineering concepts and experience with real-world applications like bridge building, aircraft modeling, and robotics mechanisms.
For more information, contact the Technology Teacher, Mr. French at mfrench@usd259.net